

Wave Race 64 was a game that was nearly impossible to miss in the late ’90s.

What many people aren’t aware of is the fact that Wave Race 64 wasn’t a stand-alone game. With that said, the game was very beatable and championed excellently balanced difficulties for players of all skill levels. The game featured a couple of tough corners to master on Expert and Reverse modes, especially on Marine Fortress.

Wave Race 64 was a fantastic game with a fair amount of difficulty. In Stunt Mode, select Dolphin Park and go through all the rings while performing every stunt. The game was honestly just so good, and if you ever needed a break from the races, you could ride the dolphins instead! Synthwave, dolphin-riding, nostalgic goodness. Worldwide, Wave Race 64 had 2.94 million sales, putting it in 15th place for most sales of any Nintendo 64 game. With a Metacritic score of 92/100 and commercial success, Wave Race 64 sold 1.95 million copies in the US alone. Released on September 27, 1996, gamers around the world were introduced to the synth-driven jet ski racing game Wave Race 64. You may be thinking you’ve beaten the game and it wasn’t that hard, but you’d be mistaken. Yes, we’re talking about the jet skiing game released by Nintendo. It’s so difficult, in fact, it could be considered impossible. Papa's Maze 2.0, which is also 34 inches by 24 inches, is currently on back order.A widely popular game series, which you’ve most likely played if you were alive in the 1990s, holds the single hardest video game ever made. The latter is on back order and is expected to ship in mid-May. Papa's Maze and Papa's Maze 2.0 are available as prints from Japan-focused retail site Spoon & Tamago for $40 and $30, respectively.

This may mean that it's easier to solve, but if you can manage either one.well, you could probably give Theseus a run for his money. Although both are - in theory at least - solvable, 2.0 is not quite as densely packed in its A1 size, with clearer, crisper lines for heightened legibility. It is also designed a little differently from the original. Called Papa's Maze 2.0, the new labyrinth took less time to complete than the first: two months, drawing a little bit every day. I've had enough of mazes." Papa's Maze 2.0 is supposed to be easier to solve than the first.īut he obviously changed his mind. Nomura stashed it in his attic and forgot about it.Īnd there it resided, until his daughter discovered it nearly 30 years later: a sprawling, intricately detailed labyrinth on a sheet of A1 paper, resembling, perhaps, the world's most nightmarish subway map.Īt that time, when his daughter asked if he would make another, he answered in the negative: "No. Seven years later, in 1983, the maze was finished. The story of the original Papa's Maze is one that sparks the imagination: a janitor working at a university, returned home every night to work on his pet project, drawing a maze. But last November, a teaser arrived: Nomura was making another maze. Kazuo Nomura, creator of the world's apparently most difficult maze, had been silent for over 30 years. Here is a corner of the original Papa's Maze, which is 34 inches by 24 inches.
